Monster Settings
Hunt monsters automatically: choose which monsters and levels, how to pick targets, energy use and which heroes to send.
The Monsters page controls monster hunting. In the Account Window, open the Settings tab > Monsters. The top row turns hunting on, the Hunting Options group sets how the bot hunts, the Heroes group picks the team, and the table at the bottom chooses which monsters to hunt.
Top row
| Option | What it does | Default |
|---|---|---|
| Hunt Monsters | Turns automatic monster hunting on. | Off |
| Max Travel Time (Seconds): | Ignores monsters further away than this march time. | 60 (1 to 1200) |
| Sending Delay (MS): | How long the bot waits, in milliseconds, before sending each hunt. | 1000 (minimum 100) |
Tip: If this account is a guild bank, its authorised users can turn hunting on or off from guild chat with
!hunt on/!hunt off.
Hunting Options
| Option | What it does | Default |
|---|---|---|
| Use Energy Items | Uses energy items from your bag when you don’t have enough energy for the next hit. It also lets the bot start hunting below the energy threshold if you have energy items. | Off |
| Use Winged Boots (On Steal) | If a player from another guild marches onto the monster you are hunting, the bot uses march speed items from your bag to get there first. | Off |
| Send Unfinished Monsters to Guild Chat | When the bot stops hunting a monster it has damaged but not killed, it posts the monster’s level, name and location in guild chat. | Off |
| Avoid Conflict | Skips monsters that players from other guilds are already attacking. | Off |
| Also Avoid Guild | Also skips monsters your own guild members are attacking. | Off |
| Use Saberfang Skill (If Possible) | Uses the Saberfang familiar’s hunting skill when it is ready. See the note below. | Off |
| Saberfang Target Level: | The monster level the Saberfang skill is aimed at. You can only change it while Use Saberfang Skill (If Possible) is on. | 3 (1 to 5) |
| Hunt Priority | How the bot picks the next monster. See Hunt Priority. | Any |
| Levels to Hunt: | Which monster levels (1 to 5) to hunt. | 1 and 2 |
| Types to Hunt: | Which monster types to hunt: Magic and Physical, High MDEF and High PDEF. | All three |
| Start Hunt When Energy Is More Than | Starts a hunting session once your energy is above this percentage of the maximum. | 90 (1 to 100) |
| Use Combo Prediction | Simulates the fight to work out how many hits in a row will kill the monster, then sends that many at once if you have (or can top up) the energy. | Off |
| Stop After One Kill | Ends the hunting session after one monster dies, instead of moving on to the next. | Off |
| Daily kill target (0 = no limit) | Stops hunting once this many monsters have been killed since the daily reset (00:00 UTC), and starts again after the next reset. In an account’s own settings the label also shows today’s kills. With Use Energy Items on, the bot keeps hunting with energy items until the target is met. | 0 (0 to 500) |
| Attack guild-summoned monsters | Attacks a monster your own guild leader summons (such as the Hoarder), before any other monster and even when Hunt Monsters is off. It ignores the monster ticks, Levels to Hunt: and Types to Hunt:, but the monster must be within Max Travel Time (Seconds):. Monsters summoned by other guilds are left alone. Each hit costs 1 energy, so with Hunt Monsters off the bot doesn’t wait for Start Hunt When Energy Is More Than. | Off |
Note: Avoid Conflict and Also Avoid Guild only apply when Hunt Priority is Any or Full Health.
Note: With Use Saberfang Skill (If Possible) on and the skill ready, the bot first looks for a monster of the Saberfang Target Level:, even if that level isn’t ticked. If you don’t have the hunting research for that level, it looks up to three levels lower. If no such monster is nearby, it hunts your ticked levels as usual. The skill is used on the monster found this way, or on any monster of the target level or higher. You need the Saberfang familiar.
Note: The account must be in a guild to hunt. The bot skips monster levels you haven’t researched yet, and it doesn’t hunt while another attack march is out.
Hunt Priority
| Choice | What the bot hunts |
|---|---|
| Any | The nearest monster that matches your settings. |
| Full Health | Only monsters at 100% health, nearest first. |
| Lowest Health | The monster with the least health left, then the nearest. |
| Steal | Monsters at 50% health or less, lowest health first, searching only the area right around your castle. It sends 2 hits at once (1 if energy is short) and checks again every couple of seconds. |
The bot keeps hitting the same monster until it dies before looking for a new one.
Heroes
- Auto Select Heroes (default) uses the battle simulator to find the team that does the most damage to each monster. If the simulator has no data on a monster yet, it picks a team based on the monster’s type.
- Selected Heroes uses teams you choose. Click the hero buttons to pick up to five heroes for each team (the buttons appear in an account’s own settings only):
- Agility Heroes (AGI): used against High MDEF and Magic and Physical monsters.
- Magic Heroes (INT): used against High PDEF monsters.
If you choose Selected Heroes but leave a team empty, the bot falls back to Auto Select for those monsters. If your leader is in the team but can’t fight (for example it is captured), another hero takes its place.
Hunt Selected Monsters
The table lists every monster with its Name and what it is Strong Against. Tick the monsters you want to hunt. Select All ticks or clears them all. A monster must be ticked here and match Levels to Hunt: and Types to Hunt: to be hunted.
Note: While a Kingdom Chaos hunting mission is active and you have it turned on in Chaos Arena Settings, the bot hunts any monster of the level the mission needs (level 3, 4 or 5 and above) until it is done, even if Hunt Monsters is off or the monster isn’t ticked.
The bot equips your hunting gear set before each hunt if you have set one up in Equipment Settings.
Still stuck? Ask our staff on Discord.